With several flashbacks to her childhood, Lara then sets out to obtain a priceless sword while fighting her old colleague, Amanda, who's been long thought dead.
The most recent game in the franchise to be released includes Shadow of the Tomb Raider , set two months after the events of Rise of the Tomb Raider. When Lara steals the sacred Dagger of Chak Chel from a hidden Trinty burial site, she accidentally triggers the apocalypse.
To reverse the curse, Lara and Jonah traverse the ruins of South America in search of a Box that can channel the powers of the god Kukulkan. The game flew under the radar for many fans, but its high critical score alone indicates that it's more than deserving of a second chance.
The lone Tomb Raider spinoff game with a high Metacritic includes the release of Laura Croft Go , a puzzle game in which players control Lara Croft across a gameboard while sidestepping roadblocks and defeating enemies. There are 40 levels and five chapters. Modeled after Hitman Go , the game increases mobility by allowing Lara to move on the board both vertically and horizontally. When players aren't avoiding boobytraps and boulders, they must defeat deadly spiders, snakes, lizards, and the like, giving it enough variation for a very high critical score in the franchise's history.
As an upgraded remake of the original Tomb Raider game, Anniversary takes place before the events in Tomb Raider: Legend. Designed by Crystal Dynamics, the story traces Lara's dogged quest to find the Scion of the lost city of Atlantis. With 14 levels taking place in four distinct global locations, the reboot pays homage to the original while pushing the efficacy of the gameplay forward. The game drew its biggest praise for the PC and PS2 versions, namely for its expansion of original levels and use of fewer tutorials.
It was a great choice to release a new version of a classic following the success of Legend. In addition to nixing the Tomb Raider namesake from its title, Lara Croft and The Guardian of Light reshaped the entire mode of gameplay the franchise is known for. Rather than a linear adventure game with a virtual camera, the game features an arcade-style game with a static camera. The levels in Peru are of an easy difficulty.
This medieval monastery of St. Francis was built upon the side of a mountain that conceals layer upon layer of civilization, hearkening back to the Golden age of Greece and Rome. Here Lara battles lions, alligators, and apes as she explores ruins of these ancient civilizations, and races for the second piece of the Scion with a man named Pierre Dupont, who unfortunately entered before Lara did.
Stages in this monastery range from average to hard difficulty. In a hidden canyon near the Valley of Kings , Lara explores buried pyramids and a sphinx while fighting black panthers, crocodiles, and some surprising mystical mutants.
The levels in Egypt are all of hard difficulty. Lara Croft has tracked down Natla and her goons to a remote island, where mining operations of Natla Technologies have partially exposed the great pyramid of Atlantis.
This is where the mystery unfolds. The Atlantis levels are among the hardest in the game. The expansion featured the regular game as well as four new bonus levels in two extra scenarios called Shadow of the Cat and Unfinished Business.
These bonus scenarios are made free to download for owners of the original. The game begins with the Shadow of the Cat episode. Lara returns to the City of Khamoon in search of an undiscovered tomb dedicated to the Egyptian cat-goddess Bastet.
The tombs she once explored in the original game have been flooded, allowing access to previously unreachable areas and opening a whole new world of possibilities. Unfinished Business takes Lara Croft back to the bottom of the pyramid. Further studies reveal the existence of a stronghold crawling with surviving creatures guarding an alien hatchery. Lara must destroy the hive before they proliferate and infest us again.
The trailer featured Lara Croft in familiar yet remodeled environments from the original Tomb Raider. On June 15, , Core Design released an official statement claiming that the trailer was "an internal presentation of a game that was being developed by Core Design until very recently", and had been completely cancelled by SCi.
On October 30, Eidos announced that this new installment in the series will be named Tomb Raider: Anniversary. According to the press release, the game is a retelling of the first Tomb Raider. In addition, a port onto the Nintendo Wii console has been released, with slightly more features than the other versions. There are four known fan remakes of Tomb Raider :. From playing as Sonic the Hedgehog to Link, and from Lara in a Wheelchair to a Helicopter a great variety of mods are now available for download.
All available mods can be found Here. Preliminary work on Tomb Raider commenced in , but it was not until November that the game actually saw the light of day as a retail product.
The title was crafted by Core Design of Europe, which took 18 months to develop it. The team consisted of six people, among them Toby Gard, who is credited with the invention of Lara Croft. The character went through several changes before Core settled on the version she became famous for. In its earliest conception, Lara Croft was a male placeholder for an as yet undefined character, but as Core decided that puzzles and stealth should be more important to the game than action, they found that these requirements better suited a female character than a classic male action hero.
As such Lara was born under the name Laura Cruz. At the same time, her backstory started to shape up and it was decided she should become more British, hence Cruz was changed to Croft to accommodate this. Personality-wise, Lara was a cold-blooded militaristic type in the early concepts. According to Toby Gard, the idea to make her a female Indiana Jones was not present from the beginning, but rather grew naturally out of the development process as the game took its final form.
Lara's famous breast size was in actuality brought about by accident. As he was resizing it back to normal, the other designers saw what he was working on and told him they loved it and that he should keep the increased size. Interestingly enough, it is Core's contention that the company was struggling somewhat with bit development at that time. It is also rumored that the game's publishing company Eidos was near bankruptcy when Tomb Raider was created. The first glints of the game were seen on Sega Saturn development kits.
However, ultimately, it would be the PlayStation rendition that would be known best. Upon its release, Tomb Raider was widely praised by gaming magazines for its revolutionary graphics, inventive gameplay, and involving storyline. The level of sophistication Tomb Raider reached by combining state-of-the-art graphics, an atmospheric soundtrack, and a cinematic approach to gameplay was at the time unprecedented.
The resulting sales were consequential, Topping the British charts a record three times, and contributing much to the success of the PlayStation. As one of the top selling games of the system, it was one of the first to be released on PlayStation's Platinum series, and its success made Tomb Raider II one of the most anticipated games of Although the game spawned numerous sequels , often superior in scope and graphics, the original remains the most beloved among fans and critics.
Nevertheless, Tomb Raider received some criticism for minor camera and object glitches, as well as its difficult save system. Some fans complained at the lack of action in favor of puzzle solving, although ironically, Tomb Raider II would be criticized for its overabundance of violence, especially against human opponents. The game's use of a hard edged, female heroine has been both hailed as revolutionary breaking away from the male perspective of game playing and derided as sexist for its stereotypical depiction of a woman designed to appeal to an audience of teenage boys.
Nevertheless, Lara caused a sensation in the gaming world and catapulted her to cyber celebrity status. Aside from game appearances, Lara was featured on covers of magazines, in comic books and movies. The amount of media coverage Lara received was at the time unheard of, with many magazines even outside the video game industry printing articles on her. Several large corporations such as Timberland wanted to use her as their spokesperson. The game includes 15 extensive levels, in which Lara explores ancient ruins in South America, Greece, Egypt and ultimately Atlantis itself.
Tomb Raider was one of the first games to successfully blend action and adventure genres. Gameplay centers on exploration and puzzle solving, but there's still plenty of combat as well. By today's standards the graphics and controls are a bit primitive, but I believe the story and gameplay stand the test of time.
PC, Mac and PS1 savegame files are available in case you make a bad save, want to skip a level without missing any items, etc. In the PlayStation and Sega Saturn versions, you must collect a save crystal each time you want to save your game. All save crystals are noted in the walkthrough.
The iOS app has three save slots, which you can access through the passport. The team consisted of six people, among them Toby Gard, who is credited with the invention of Lara Croft. The character went through several changes before Core settled on the version she became famous for. In its earliest conception, Lara Croft was a male placeholder for an as yet undefined character, but as Core decided that puzzles and stealth should be more important to the game than action, they found that these requirements better suited a female character than a classic male action hero.
As such Lara was born under the name Laura Cruz. The U was later dropped from "Laura" in favour of Lara, to appeal more to American audiences. At the same time, her back story started to shape up and it was decided she should become more British and aristocratic, hence Cruz was changed to Croft to accommodate this. Personality-wise, Lara was a cold-blooded militaristic type in the early concepts. According to Toby Gard, the idea to make her a female Indiana Jones was not present from the beginning, but rather grew naturally out of the development process as the game took its final form.
Lara's famous breast size was in actuality brought about by accident. As he was resizing it back to normal, the other designers saw what he was working on and told him they loved it and that he should keep the double size. Interestingly enough, it is Core's contention that the company was struggling somewhat with bit development at that time. It is also rumoured that Tomb Raider's publishing company Eidos was near bankruptcy when Tomb Raider was created.
The first glints of the game were seen on Sega Saturn development kits. However, ultimately, it would be the PlayStation rendition that would be known best. Toby Gard and Philip Campbell.
Shelley Blond. Unlimited Ammo , Weapons :. All Weapons , Medipacks , Flares :. On the inventory screen press: Lara will groan, when the cheat worked. On the inventory screen press:.
0コメント